Blog, page 6
3.21.15.0 Update Notes
April 23rd, 2021 11:06 AM ESTChangelog:Added:Gentle snowfall on Yukon map rather than spans without weather.Peak normalization for inbound voice chat.Per-material bullet and shell [...]
3.21.14.0 Update Notes
April 9th, 2021 10:49 AM ESTUpdate Notes:Added:VehicleTurretEventHook component for modded vehicles.Changed:Slightly increased footstep audio interval.Fixed:Effect volume should [...]
3.21.13.0 Update Notes
April 2nd, 2021 11:03 AM ESTUpdate Notes:Earlier this year the lower-level network data packing and messaging systems were rewritten. This update builds upon those by rewriting [...]
3.21.12.0 Update Notes
March 26th, 2021 10:36 AM ESTChangelog:Added:Higher quality replacements for all of the original footstep sounds.Changed:Server replaces steam_appid.txt before initializing [...]
3.21.11.0 Update Notes
March 19th, 2021 11:00 AM ESTChangelog:Added:Per-surface landed (i.e. stopped falling) audio.Release cursor binding for mods using the gesture/faces menu.Changed:Rocket 4.9.3.10 [...]
3.21.10.0 Update Notes
March 12th, 2021 01:00 PM ESTChangelog:Added:Bullet flyby / near-miss audio.Limit framerate and max framerate options in display settings.Changed:Consolidated car horn audio [...]
3.21.9.0 Update Notes
March 5th, 2021 12:41 PM ESTWeather:Rain and snow have been built-in for a long time, but not in a way that was customizable or extendable. There were even some old comments in [...]
3.21.8.0 Update Notes
February 26th, 2021 12:25 PM ESTUpdate Notes:Added:Game version check on server lobby screen.Changed:Rewrote network messaging code. See details below.Moved Washington Arena out of [...]
3.21.7.0 Update Notes
February 19th, 2021 12:12 PM ESTWatch the Elver Update Teaser Trailer HereThis marks the final major expansion of the Elver map: a mind-bending endgame questline that greatly [...]
3.21.6.0 Update Notes
February 12th, 2021 12:29 PM ESTUpdate Notes:Added:In-game menu for Stockpile (rather than overlay / browser) in the Steam inventory menu.Changed:Updated Yukon to use road [...]