Blog, page 6
3.21.28.0 Update Notes
September 17th, 2021 03:02 PM ESTChangelog:Changed:Server kick for exceeding ping threshold is better explained.Fixed:Grass_2 and Grass_3 using wrong physics material.Revert enabling [...]
3.21.27.0 Update Notes
September 10th, 2021 02:41 PM ESTChangelog:Added:MinRadius option for zombie kill quests.Changed:Updated barricades attached to vehicles to use newer netid system.Updated engine to [...]
3.21.26.0 Update Notes
September 3rd, 2021 02:54 PM ESTChangelog:Added:Pooling (recycling) for barricades and structures to improve multiplayer performance.Accepted several curated workshop [...]
3.21.25.0 Update Notes
August 20th, 2021 12:00 PM ESTChangelog:Added:Support for different item prefab to spawn when equipped.Custom event component for equipped gun."-DisableSteamCloudRead" [...]
3.21.24.0 Update Notes
August 6th, 2021 01:45 PM ESTChangelog:Added:UI button to send chat message.Experience modifier for consumeable items.Level option to disable faster admin salvage duration.Support [...]
3.21.23.0 Update Notes
July 16th, 2021 11:01 AM ESTA lil somethin somethin: You can find the details for this event on the announcement page [...]
3.21.22.0 Update Notes
July 2nd, 2021 11:55 AM EST3.21.22.0 Changelog:Fixed:Individually replicated structures using wrong fractional precision.Groups, airdrops, and weather not closing savedata [...]
3.21.21.0 Update Notes
June 18th, 2021 01:58 PM ESTChangelog:Added:Option for unlisted workshop file visibility.Fixed:Server list description can no longer use size, voffset, or sprite tags.Pump-action [...]
Chef Zombie Plush Announcement
June 11th, 2021 10:47 AM ESTChef Zombie Plush:We have collaborated with Makeship to bring the Chef Zombie to life in the form of a limited-edition collectible plush toy!You can [...]
3.21.19.0 Update Notes
May 28th, 2021 11:03 AM ESTChangelog:Added:Asset validation warning when clothing prefabs are on the wrong collision layer.Projectile_Lifespan option for guns with physics [...]