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3.23.2.0 Update Notes

February 17th, 2023 12:07 PM EST

Changelog:AddedOption to use the classic crosshair shape."Manual Object Culling" volume type which replaces/improves old per-object-asset [...]

3.23.1.0 Update Notes

January 27th, 2023 12:08 PM EST

Changelog:AddedOption to use custom sized crosshair rather than size calculated from spread."-DisableLightLODs" command-line flag. Not [...]

3.22.21.0 Update Notes

December 16th, 2022 12:53 PM EST

A medium+ sized map set in northern Eurasia featuring high location density, a wider progression system with less reliance on RNG, plenty of unique [...]

3.22.20.0 Update Notes

December 9th, 2022 12:20 PM EST

A6 Polaris Teaser:Watch the trailer for danaby2's upcoming curated map "A6 Polaris" releasing next [...]

3.22.19.0 Update Notes

November 11th, 2022 12:25 PM EST

Changelog:Added:All effect, dialogue, quest, and vendor references support guids.Asphyxiating status icon while in non-breathable area.Max Boss [...]

3.22.18.0 Update Notes

October 21st, 2022 10:45 AM EST

Changelog:Added:Oxygen volumes for deep caves or special underwater plants.Accepted Demon of Greed, Pirate Captain, and Demon Hunter outfits from the [...]

3.22.17.0 Update Notes

October 14th, 2022 12:44 PM EST

Changelog:Changed:Reduced intensity of camera flinch from damage by 50%.Increased explosion camera shake recovery speed by around 20%.Reduced radius [...]

3.22.16.0 Update Notes

September 30th, 2022 11:11 AM EST

Changelog:Added:Directional flinch when damaged.Camera shake from nearby explosions.Command-line "-FallbackGizmos" option to use 3D line [...]

3.22.15.0 Update Notes

September 2nd, 2022 10:41 AM EST

Changelog:Added:Ability to slightly raise/lower floor placement using mouse scroll wheel.Cartography editor volume to mark chart/GPS area for [...]

3.22.14.0 Update Notes

August 12th, 2022 12:23 PM EST

Changelog:Added:Walls and pillars can be snapped above and below existing walls."The Bridge Where It Rains" music by staswalle on Washington [...]