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3.26.4.0 Update Notes

October 27th, 2018 05:12 PM EST

Halloween:Halloween gift presents are dropping, decorations are up and costumes are on - the annual Halloween event is back from the grave! This year [...]

3.26.3.0 Update Notes

September 22nd, 2018 11:18 AM EST

Update NotesAdditions:Added Weapons_Use_Player_Damage config options which causes weapons to cause the same damage to zombies and animals as they [...]

3.26.2.0 Update Notes

September 7th, 2018 04:53 PM EST

Update Notes:Additions:Added timer and alerts when someone is leaving a group.Added several timed curated workshop skins.Added vehicle damaged event, [...]

3.26.1.0 Update Notes

August 25th, 2018 11:01 AM EST

This patch is primarily unlisted network improvements, both to fix some recently discovered exploits and to prevent some potential undiscovered ones. [...]

3.26.0.0 Update Notes

July 30th, 2018 01:41 PM EST

Carpat | NEW Timed Curated Map:Battlekot and his crew of Unturned modders have just released their latest creation set in the Carpathian Mountains [...]

3.25.2.0 Update Notes

July 24th, 2018 10:45 PM EST

Why the weird timing?Recently some exploits were discovered which some cheaters began abusing to crash clients. The vast majority of netcode had [...]

3.25.1.0 Update Notes

July 13th, 2018 09:27 AM EST

Additions:Added Max_Walkable_Slope option to level config. [Default 59]Improvements:Improved vehicle UI to more clearly show when [...]

Discussions Module, GDPR And New Anti-Cheat Tools

July 9th, 2018 02:54 PM EST

Discussions Module As promised we have replaced the comment system with a discussions module. This new module gives more options to people posting [...]

3.25.0.0 Update Notes

June 29th, 2018 07:42 AM EST

Athens Arena | NEW Timed Curated Map:Danaby, the creator of Bunker Arena among several other popular arena maps on the workshop, has just released his [...]

Unturned Update 3.24.2.0

June 15th, 2018 03:59 PM EST

Unturned update 3.24.2.0 has been released on Steam. Update Notes: Additions: Added ability to ignore blueprints to avoid accidentally crafting [...]