Blog, page 9

Find our latest news and updates here. Feel free to add comment.
RSS Feed

3.20.16.0 Update Notes

December 4th, 2020 12:10 PM EST

HUD Update:If you have been playing Unturned for a long time then you know that the menus and HUD have rarely changed. And at first glance that is [...]

3.20.15.0

November 20th, 2020 12:25 PM EST

Performance Improvement:Vehicles, items, zombies, etc. were all nested in an unnecessarily deep transform hierarchy. Almost everything has been [...]

3.20.14.0 Update Notes

November 13th, 2020 01:27 PM EST

Overview:This update serves primarily to upgrade the game engine from Unity 2018 LTS to 2019 LTS. It should be a seamless transition and does not [...]

Halloween 2020 Update Notes

October 23rd, 2020 11:33 AM EST

Autumn leaves coat the ground, the smell of pumpkin spice lingers in the air, and the turned are roaming the streets... it must be Halloween!Until [...]

3.20.12.0 Update Notes

October 9th, 2020 11:39 AM EST

Overview:This update makes the new Steam Networking transport layer mentioned in the previous two posts the default. For most players it should offer [...]

3.20.11.0 Update Notes

September 25th, 2020 11:52 AM EST

Overview:This update is mostly behind-the-scenes preparation for making Steam Networking V2 the default. There is a fix on the Steam client beta for [...]

3.20.10.0 Update Notes

September 18th, 2020 11:27 AM EST

Update Notes:The "network transport layer" is responsible for carrying data between your client and the server. Ever since 3.0 began [...]

3.20.9.0 Update Notes

September 11th, 2020 12:28 PM EST

Update Notes:Added:Support for rebinding the equipment hotbar keys. This may be helpful for players with a broken number key.Destroyed_Vehicle_Default [...]

3.20.8.0 Update Notes

July 31st, 2020 11:54 AM EST

Update Notes:Additions:Skin sharing between items with the same model using "Shared_Skin_Lookup_ID". Elver variants of melee weapons use [...]

3.20.7.0 Update Notes

July 17th, 2020 11:00 AM EST

Elver provides a unique experience not just through a fictional setting, but also by changing the way the game is played. Survivors must scavenge the [...]