Blog, page 8

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3.23.5.0 Update Notes

March 31st, 2023 10:54 AM EST

Changelog: Added Compare workshop file timestamps when joining server instead of asset bundle hashes. LogMemoryUsage command for server...

3.23.4.0 Update Notes

March 24th, 2023 03:09 PM EST

Changelog: Added Gameplay config for third-person recoil and spread multipliers. Changed Holding primary/secondary input will start item...

3.23.3.0 Update Notes

March 3rd, 2023 01:03 PM EST

Changelog: Added Arid Scout and Tourist cosmetic bundles. Always_Spawn_Full [bool] option for fuel items. Affected_By_Agriculture_Skill...

3.23.2.0 Update Notes

February 17th, 2023 12:07 PM EST

Changelog: Added Option to use the classic crosshair shape. "Manual Object Culling" volume type which replaces/improves old...

3.23.1.0 Update Notes

January 27th, 2023 12:08 PM EST

Changelog: Added Option to use custom sized crosshair rather than size calculated from spread. "-DisableLightLODs" command-line...

3.22.21.0 Update Notes

December 16th, 2022 12:53 PM EST

A medium+ sized map set in northern Eurasia featuring high location density, a wider progression system with less reliance on RNG, plenty of...

3.22.20.0 Update Notes

December 9th, 2022 12:20 PM EST

A6 Polaris Teaser: Watch the trailer for danaby2's upcoming curated map "A6 Polaris" releasing next Friday! Changelog:...

3.22.19.0 Update Notes

November 11th, 2022 12:25 PM EST

Changelog: Added: All effect, dialogue, quest, and vendor references support guids. Asphyxiating status icon while in non-breathable area....

3.22.18.0 Update Notes

October 21st, 2022 10:45 AM EST

Changelog: Added: Oxygen volumes for deep caves or special underwater plants. Accepted Demon of Greed, Pirate Captain, and Demon Hunter...

3.22.17.0 Update Notes

October 14th, 2022 12:44 PM EST

Changelog: Changed: Reduced intensity of camera flinch from damage by 50%. Increased explosion camera shake recovery speed by around 20%....