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3.21.18.0 Update Notes

May 21st, 2021 10:52 AM EST

Changelog:Added:Command-line "-RefreshRate=#" preferred monitor refresh rate override.Config for custom links in server lobby screen and [...]

3.21.17.0 Update Notes

May 14th, 2021 11:16 AM EST

Watch the Kuwait Map Trailer HereKuwait:An unforgiving desert where basic necessities are scarce, weapons are even scarcer, and everything is trying [...]

3.21.16.0 Update Notes

May 7th, 2021 11:00 AM EST

Changelog:Added:Heavy rain storms with lightning, enabled on PEI, Washington, and Russia.Glacier Arena featured map items bundle.Plugin events for [...]

3.21.15.0 Update Notes

April 23rd, 2021 11:06 AM EST

Changelog:Added:Gentle snowfall on Yukon map rather than spans without weather.Peak normalization for inbound voice chat.Per-material bullet and shell [...]

3.21.14.0 Update Notes

April 9th, 2021 10:49 AM EST

Update Notes:Added:VehicleTurretEventHook component for modded vehicles.Changed:Slightly increased footstep audio interval.Fixed:Effect volume should [...]

3.21.13.0 Update Notes

April 2nd, 2021 11:03 AM EST

Update Notes:Earlier this year the lower-level network data packing and messaging systems were rewritten. This update builds upon those by rewriting [...]

3.21.12.0 Update Notes

March 26th, 2021 10:36 AM EST

Changelog:Added:Higher quality replacements for all of the original footstep sounds.Changed:Server replaces steam_appid.txt before initializing [...]

3.21.11.0 Update Notes

March 19th, 2021 11:00 AM EST

Changelog:Added:Per-surface landed (i.e. stopped falling) audio.Release cursor binding for mods using the gesture/faces menu.Changed:Rocket 4.9.3.10 [...]

3.21.10.0 Update Notes

March 12th, 2021 01:00 PM EST

Changelog:Added:Bullet flyby / near-miss audio.Limit framerate and max framerate options in display settings.Changed:Consolidated car horn audio [...]

3.21.9.0 Update Notes

March 5th, 2021 12:41 PM EST

Weather:Rain and snow have been built-in for a long time, but not in a way that was customizable or extendable. There were even some old comments in [...]