Blog, page 15
3.20.12.0 Update Notes
October 9th, 2020 11:39 AM ESTOverview: This update makes the new Steam Networking transport layer mentioned in the previous two posts the default. For most players it should...
3.20.11.0 Update Notes
September 25th, 2020 11:52 AM ESTOverview: This update is mostly behind-the-scenes preparation for making Steam Networking V2 the default. There is a fix on the Steam client beta...
3.20.10.0 Update Notes
September 18th, 2020 11:27 AM ESTUpdate Notes: The "network transport layer" is responsible for carrying data between your client and the server. Ever since 3.0 began...
3.20.9.0 Update Notes
September 11th, 2020 12:28 PM ESTUpdate Notes: Added: Support for rebinding the equipment hotbar keys. This may be helpful for players with a broken number key....
3.20.8.0 Update Notes
July 31st, 2020 11:54 AM ESTUpdate Notes: Additions: Skin sharing between items with the same model using "Shared_Skin_Lookup_ID". Elver variants of melee...
3.20.7.0 Update Notes
July 17th, 2020 11:00 AM ESTElver provides a unique experience not just through a fictional setting, but also by changing the way the game is played. Survivors must...
3.20.6.0 Update Notes
July 10th, 2020 11:02 AM ESTVehicle Building: Several settings have been added to Config.json for limiting the size of vehicle bases: Allow_Item_Placement_On_Vehicle...
3.20.5.0 Update Notes
May 15th, 2020 11:03 AM ESTOverview: This update brings improvements to all aspects of the game from fixes to features. Highlights include: Post-processing effects have...
Dying Light x Unturned
April 1st, 2020 09:02 AM ESTThe Global Relief Effort (GRE) as seen in Dying Light are airdropping humanitarian aid: Strategically placed blue garbage bags absorb fall...
3.20.3.2 Patch Notes
March 27th, 2020 03:57 PM ESTPatch Notes: Misc: Chat_Always_Use_Rich_Text added to server config allowing servers with plugins to force vanilla messages to use rich text...