Blog, page 13
3.21.6.0 Update Notes
February 12th, 2021 12:29 PM ESTUpdate Notes: Added: In-game menu for Stockpile (rather than overlay / browser) in the Steam inventory menu. Changed: Updated Yukon to...
3.21.5.0 Update Notes
February 5th, 2021 12:47 PM ESTNetwork Packing Changes: The main goal for Unturned this year is to rewrite the netcode, and this update lays the foundation for that by...
3.21.4.0 Update Notes
January 29th, 2021 12:10 PM ESTAdded: Item icon anti-aliasing graphics option. Use_Auto_Icon_Measurements per-item asset boolean setting. Override_Vertical_Field_Of_View...
3.21.3.0 Update Notes
January 22nd, 2021 12:05 PM ESTUpdate Notes: Added: Min/max filter to flatten landscape tool. Collision teleporter component and devkit volume for an upcoming map update....
3.21.2.0 Update Notes
January 8th, 2021 01:16 PM ESTSmall update to fix two exploits reported over the past week. Gameplay: Use dragged item rotation when swapping items. Previously only items...
3.21.1.0 Update Notes
January 1st, 2021 12:14 PM ESTChanged: Profanity filter matches leetspeak replacements. Banned workshop files are shown with red name. Steam inventory page buttons loop...
3.20.18.0 Update Notes
December 18th, 2020 12:03 PM ESTOld HUD Optional: Support for switching between the older (IMGUI) and newer (uGUI) HUD implementations has been added. This is intended for...
3.20.17.0 Update Notes
December 11th, 2020 11:56 AM ESTOverview: This update aims to address the feedback following the patches to the HUD update last week. One of the major points was text...
3.20.16.0 Update Notes
December 4th, 2020 12:10 PM ESTHUD Update: If you have been playing Unturned for a long time then you know that the menus and HUD have rarely changed. And at first glance that...