Blog, page 14

Find our latest news and updates here. Feel free to add comment.

3.21.2.0 Update Notes

January 8th, 2021 01:16 PM EST

Small update to fix two exploits reported over the past week. Gameplay: Use dragged item rotation when swapping items. Previously only items...

3.21.1.0 Update Notes

January 1st, 2021 12:14 PM EST

Changed: Profanity filter matches leetspeak replacements. Banned workshop files are shown with red name. Steam inventory page buttons loop...

3.20.18.0 Update Notes

December 18th, 2020 12:03 PM EST

Old HUD Optional: Support for switching between the older (IMGUI) and newer (uGUI) HUD implementations has been added. This is intended for...

3.20.17.0 Update Notes

December 11th, 2020 11:56 AM EST

Overview: This update aims to address the feedback following the patches to the HUD update last week. One of the major points was text...

3.20.16.0 Update Notes

December 4th, 2020 12:10 PM EST

HUD Update: If you have been playing Unturned for a long time then you know that the menus and HUD have rarely changed. And at first glance that...

3.20.15.0

November 20th, 2020 12:25 PM EST

Performance Improvement: Vehicles, items, zombies, etc. were all nested in an unnecessarily deep transform hierarchy. Almost everything has been...

3.20.14.0 Update Notes

November 13th, 2020 01:27 PM EST

Overview: This update serves primarily to upgrade the game engine from Unity 2018 LTS to 2019 LTS. It should be a seamless transition and does...

Halloween 2020 Update Notes

October 23rd, 2020 11:33 AM EST

Autumn leaves coat the ground, the smell of pumpkin spice lingers in the air, and the turned are roaming the streets... it must be Halloween!...

3.20.12.0 Update Notes

October 9th, 2020 11:39 AM EST

Overview: This update makes the new Steam Networking transport layer mentioned in the previous two posts the default. For most players it should...

3.20.11.0 Update Notes

September 25th, 2020 11:52 AM EST

Overview: This update is mostly behind-the-scenes preparation for making Steam Networking V2 the default. There is a fix on the Steam client beta...