Blog, page 10
3.22.2.0 Update Notes
January 21st, 2022 02:26 PM ESTChangelog: Added: Command-line override for active holiday. [-Holiday=] Optional masterbundle source workshop file check. Better asset...
3.22.1.0 Update Notes
January 7th, 2022 11:55 AM ESTChangelog: Added: Allow_Placement_Inside_Clip_Volumes option for barricades. Defaults to true for charges....
3.21.34.0 Update Notes
December 17th, 2021 12:00 PM ESTArid, the new map from Renaxon, danaby2, and Dug, features a complete overhaul of the game's style and gameplay. Featuring multiple tiers of...
3.21.33.0 Update Notes
December 10th, 2021 12:18 PM ESTHoliday Festivities: PEI, Washington, the Yukon and Russia all feature new festive quests created by danaby2! This event includes achievements...
3.21.32.0 Update Notes
November 26th, 2021 09:01 AM ESTA lil somethin somethin: You can find the details for this event on the announcement page...
3.21.31.0 Update Notes
November 19th, 2021 12:00 PM ESTChangelog: Added: Bounce Charge [ID 1691] Damage_Falloff_Range and Damage_Falloff_Multiplier gun options. Bypass_Pickup_Ownership...
3.21.30.0 Update Notes
October 22nd, 2021 11:02 AM ESTA lil somethin somethin: You can find the details for this event on the announcement page...
3.21.29.0 Update Notes
October 15th, 2021 01:51 PM ESTChangelog: Added: Accepted several weapon skins from the curated workshop. Configurable default starting values for health, food, water,...
3.21.28.0 Update Notes
September 17th, 2021 03:02 PM ESTChangelog: Changed: Server kick for exceeding ping threshold is better explained. Fixed: Grass_2 and Grass_3 using wrong physics...
3.21.27.0 Update Notes
September 10th, 2021 02:41 PM ESTChangelog: Added: MinRadius option for zombie kill quests. Changed: Updated barricades attached to vehicles to use newer netid system....