Unturned April Roadmap

Posted on April 1st, 2015 09:27 AM EST

April Roadmap for Unturned has been published on Steam.

Going into April the majority and more of features and content from 2.0 are in place, but the game is still lacking in some regards such as killstreaks and spacecraft. This month you can expect several new planets to explore in variety of extraterrestrial vehicles as well as a powerful arsenal of score-based rewards ranging from UAVs to tactical nukes. 

This new focus on interplanetary zombie survival will really build on the immersion and realism you've all come to expected from Unturned. 

The other minor goals for April are: 
  • Framerate optimizations. 
  • Networking optimizations. 
  • Finalized user interface. 
  • Improved server workshop support. 
  • More content where needed. This will not be so much guns as unique vehicles like buses. 
  • Balance the PEI map's locations and spawns. Right now the largest issues seem to be loot rarity, making Kensington more interesting and improving the city. 
  • Balance existing content. For example the guns currently do far too much headshot damage to the mega zombie. 
  • Bring 3.0 out of the preview branch? :D


Source : http://steamcommunity.com/games/304930/announcements/detail/239029762042656312
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