Unturned Update 3.8.7.0

Posted on March 26th, 2015 10:07 AM EST
Unturned update 3.8.7.0 has been released in the preview branch on Steam.

Click here to find 3.8.7.0 servers : http://unturned-servers.net/version/3_8_7_0/

If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab. 

Additions: 
  • Added fuel to generators. 
  • Added growth percentage to plants and generators. 
  • Added electricity radius highlight. 
  • Added toggle noise when using electricity. 
  • Added hints when fuel/refills are full/empty.
Improvements: 
  • Improved appearance of hints when focusing an interactable. 
  • Improved stance space detection to avoid getting stuck near walls. 
  • Improved stance space detection to not allow climbing up through objects. 
  • Improved mega zombies spawns to avoid farming. 
  • Improved dimensions of rampart models. 
  • Improved behind the scenes of electricity system.
Tweaks: 
  • Tweaked the spotlight range a bit lower. 
  • Tweaked accessibility of zombie command.
Fixes: 
  • Fixed a hit detection issue that messed with fuel/canteens/carjacks/medkits/fertilizer. 
  • Fixed gate direction on house facing outward. 
  • Fixed vehicles flying backwards. 
  • Fixed metal rampart/post placing sounds. 
  • Fixed some issues with the metal garage model. 
  • Fixed gate position in birch garage. 
  • Fixed placing multiple gates in the same slot. 
  • Fixed powered items not detecting generators in some cases. 
  • Fixed hints and messages conflicting. 
  • Fixed hint delay.

Source : http://steamcommunity.com//games/304930/announcements/detail/239029130353805490
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