Unturned Update 3.2.6.0
Posted on November 22nd, 2014 09:53 AM EST
Unturned update 3.2.6.0 has been released in the preview branch on Steam.
Click here to find 3.2.6.2 servers : http://unturned-servers.net/version/3_2_6_2/
You can now harvest resources in 3.0! They're significantly improved from 2.0:
Source : http://steamcommunity.com/games/304930/announcements/detail/226632896345456080
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Click here to find 3.2.6.2 servers : http://unturned-servers.net/version/3_2_6_2/
You can now harvest resources in 3.0! They're significantly improved from 2.0:
- The health system is dramatically different allowing stronger trees like pines to have higher durability, and all weapons can damage them. Use explosives to quickly blow up a tree, or punch it repeatedly (literally) 50 times. Obviously the axe is currently the best for chopping them down.
- The trunk falls over with physics.
- Logs fall in the direction of the trunk, and sticks fall around the base.
- Item drops are guaranteed, and there are multiple types of logs and sticks.
- Resources re-spawn steadily.
- Added the ability to harvest trees.
- Added some glass models to the editor.
- Improved memory useage significantly between client/server.
- Improved collider performance by only loading navigation inside navigation areas on server.
- Bug reports leads to a post about how to report properly.
- Improved networking performance for effects.
- Improved all respawn systems.
- Removed render cap on roads, although it is still recommended to not make them too long.
- Brought info label up to date.
- Fixed player collision.
- Fixed driving dead vehicles.
- Fixed a loading screen bug.
- Fixed a bug standing near the edge.
- Fixed engine not updating when swapping seats.
- Fixed headlights staying on when exploded.
- Fixed vehicles getting misreferenced.
- Fixed not being allowed into underwater vehicles.
- Fixed turning feeling slugish.
Source : http://steamcommunity.com/games/304930/announcements/detail/226632896345456080