Unturned Update 3.2.6.0

Posted on November 22nd, 2014 09:53 AM EST
Unturned update 3.2.6.0 has been released in the preview branch on Steam.

Click here to find 3.2.6.2 servers : http://unturned-servers.net/version/3_2_6_2/

You can now harvest resources in 3.0! They're significantly improved from 2.0:
  • The health system is dramatically different allowing stronger trees like pines to have higher durability, and all weapons can damage them. Use explosives to quickly blow up a tree, or punch it repeatedly (literally) 50 times. Obviously the axe is currently the best for chopping them down.
  • The trunk falls over with physics.
  • Logs fall in the direction of the trunk, and sticks fall around the base.
  • Item drops are guaranteed, and there are multiple types of logs and sticks.
  • Resources re-spawn steadily.
Additions:
  • Added the ability to harvest trees.
  • Added some glass models to the editor.
Improvements:
  • Improved memory useage significantly between client/server.
  • Improved collider performance by only loading navigation inside navigation areas on server.
  • Bug reports leads to a post about how to report properly.
  • Improved networking performance for effects.
  • Improved all respawn systems.
Tweaks:
  • Removed render cap on roads, although it is still recommended to not make them too long.
  • Brought info label up to date.
Fixes:
  • Fixed player collision.
  • Fixed driving dead vehicles.
  • Fixed a loading screen bug.
  • Fixed a bug standing near the edge.
  • Fixed engine not updating when swapping seats.
  • Fixed headlights staying on when exploded.
  • Fixed vehicles getting misreferenced.
  • Fixed not being allowed into underwater vehicles.
  • Fixed turning feeling slugish.

Source : http://steamcommunity.com/games/304930/announcements/detail/226632896345456080
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