Unturned Update 3.2.4.0

Posted on November 18th, 2014 07:20 AM EST
Unturned update 3.2.4.0 has been released in the preview branch on Steam.

Click here to find 3.2.4.1 servers : http://unturned-servers.net/version/3_2_4_1/



Additions:

  • Added structure building.
  • Added new systems to help improve hit detection.
  • Added ability for zombies to trap players.
Improvements:
  • Improved responsiveness and multiplayer movement to be less jittery.
  • Improved picking up items syncing to hopefully eliminate any cases of wrongful pickup or unable to pickup.
  • Improved car idle sitting animation.
Tweaks:
  • Reduced volume of zombie idle audio.
Fixes:
  • Fixed zombies not reacting to shots.
  • Fixed fuel/barricades not getting the same ray direction.
  • Fixed a bug with the hit detection.
  • Fixed zombies playing audio when dieing.
  • Fixed ignition audio when the vehicle is out of fuel.
  • Fixed zombies getting lost when standing near a wall.
  • Fixed axes and fuel cans not being visibily useable.
  • Fixed refilling vehicles that were already full.
  • Fixed zombies having bad barricade attention spans.
  • Fixed a swimming bug. Fixed a region updating issue.
  • Fixed crash when run over car with no driver.
  • Fixed editor selection resetting when searching.

Source : http://steamcommunity.com/games/304930/announcements/detail/226632186290249950
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