Unturned Update 3.2.3.0
Posted on November 16th, 2014 09:26 AM EST
Unturned update 3.2.3.0 has been released in the preview branch on Steam with a new barricade system and improvements for the car system.
Click here to find 3.2.3.0 servers : http://unturned-servers.net/version/3_2_3_0/
Additions:
Source : http://steamcommunity.com/games/304930/announcements/detail/226632186068727160
RSS Feed
Click here to find 3.2.3.0 servers : http://unturned-servers.net/version/3_2_3_0/
Additions:
- Added barricade system and two types of barricades.
- Added chatrate command to limit speed of chat.
- Added new file saving systems for the level for faster saving/loading, old levels are converted when saved.
- Added dynamic versions of impacts for vehicles and buildables.
- Improved hitmarker images and added vehicle/building hitmarker.
- Improved vehicle running over hit detection and added the ability to run over backwards.
- Improved server responding to region requests to hopefully fix some desync issues.
- Renamed ammunition to just its caliber to avoid confusion.
- Reduced max players to 12 to provide a smoother experience until more optimizations are put in place.
- Increased vehicle audio range.
- Fixed hands being sticky not letting go of items after use.
- Fixed angles breaking in some situations.
- Fixed some mishaps that occured when an item was deleted.
- Fixed running players over in PvP.
- Fixed manipulating objects outside the objects tab.
- Fixed an object saving issue.
- Fixed (hopefully) the cause of floating alongside the vehicle.
- Fixed serverside calculation of vehicle speed.
- Fixed ignition playing when a passenger got in or out.
- Fixed console text encoding being different from game.
- Fixed (hopefully) Valve's output showing up in standard output such as TCP socket creation.
Source : http://steamcommunity.com/games/304930/announcements/detail/226632186068727160