Unturned Update 3.2.3.0

Posted on November 16th, 2014 09:26 AM EST
Unturned update 3.2.3.0 has been released in the preview branch on Steam with a new barricade system and improvements for the car system.

Click here to find 3.2.3.0 servers : http://unturned-servers.net/version/3_2_3_0/



Additions:
  • Added barricade system and two types of barricades.
  • Added chatrate command to limit speed of chat.
  • Added new file saving systems for the level for faster saving/loading, old levels are converted when saved.
  • Added dynamic versions of impacts for vehicles and buildables.
Improvements:
  • Improved hitmarker images and added vehicle/building hitmarker.
  • Improved vehicle running over hit detection and added the ability to run over backwards.
  • Improved server responding to region requests to hopefully fix some desync issues.
Tweaks:
  • Renamed ammunition to just its caliber to avoid confusion.
  • Reduced max players to 12 to provide a smoother experience until more optimizations are put in place.
  • Increased vehicle audio range.
Fixes:
  • Fixed hands being sticky not letting go of items after use.
  • Fixed angles breaking in some situations.
  • Fixed some mishaps that occured when an item was deleted.
  • Fixed running players over in PvP.
  • Fixed manipulating objects outside the objects tab.
  • Fixed an object saving issue.
  • Fixed (hopefully) the cause of floating alongside the vehicle.
  • Fixed serverside calculation of vehicle speed.
  • Fixed ignition playing when a passenger got in or out.
  • Fixed console text encoding being different from game.
  • Fixed (hopefully) Valve's output showing up in standard output such as TCP socket creation.

Source : http://steamcommunity.com/games/304930/announcements/detail/226632186068727160
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