Unturned Update 3.2.0.0

Posted on November 12th, 2014 08:27 AM EST
Unturned update 3.2.0.0 has been released in the preview branch on Steam.

Click here to find 3.2.0.0 servers : http://unturned-servers.net/version/3_2_0_0/

Additions:
  • Added half-finished vehicles.
  • Added way better object tools in the editor.
  • Added support for randomly colored props. Simply add the Painted attribute to an object.
  • Added imperial/metric option.
  • Added packet debug information in-game and with the debug command
  • Added system to allow firerates higher than the tickrate.
  • Added food spawn table to Devtest grocery store.
Improvements:
  • Improved appearance of fog especially at night.
  • Improved appearance of all physics related objects.
  • Improved mouse input sampling to not miss a click.
  • Improved movement to slow down when climbing slopes.
  • Improved efficiency of input packets.
  • Improved the impact effects.
  • Improved audio balancing and playback to be more spatially logical.
  • Improved copy/paste system.
Fixes:
  • Fixed leaning through walls.
  • Fixed a bug with copy and pasting.
  • Fixed a bug with moving objects in the editor.
  • Fixed viewmodel loading in before clothing.
  • Fixed a hit detection issue.
  • Fixed swapping equipped item to force equip.
  • Fixed equipping item causing a shot to fire or punching.
  • Fixed a collision issue with ladders.
  • Fixed a redundancy in the look angle networking.
  • Fixed a bug with the help command.
  • Fixed attachments not updating on the back.
  • Fixed lighting to only update after fully loading.
  • Fixed a packet conflict.
  • Fixed ping showing incorrect values in singleplayer after multiplayer.
  • Fixed a bug allowing to put primary into secondary slot and vice versa.
  • Fixed an animation error.
  • Fixed a bug with movement of far away players.
  • Fixed a crash when loading the menu after editing water.
  • Fixed a pointless dependancy with the water.
  • Fixed some spots where zombies could get stuck.
  • Fixed server loophole with primary and secondary items.
  • Fixed one of the bugs that prevented equipping items after dieing.
  • Fixed edge of water appearance.
Source : http://steamcommunity.com/games/304930/announcements/detail/225505655439474706
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