Unturned Update 3.14.10.0

Posted on March 25th, 2016 03:36 PM EST
Unturned update 3.14.10.0 has been released on Steam.

Additions: 
  • Added new item context menu and quick refill/repair/salvage actions. 
  • Added inventory menu to see nearby items making looting corpses/piles easier. 
  • Added ability to quickly take item from display/rack. [Default Ctrl + F] 
  • Added in-game item/vehicle rarity colors. 
  • Added decay and rain commands to the config menu. 
  • Added button to unfavorite servers from the server list. 
  • Added option to disable day/night ambience.
Improvements: 
  • Improved memory management/usage significantly on client and server. 
  • Improved hotkeys to requip, work on any page and save per server/character. 
  • Improved inventory to split storage and nearby into a separate area on large screens. 
  • Improved crafting menu to show the skill level and fire required. 
  • Improved give/vehicle/teleport/experience commands to not require the player parameter.
  • Improved help [command] to also work as client and in singleplayer. 
  • Improved item networking to support more items in one area. 
  • Improved world hints not to show behind the dashboard. 
  • Improved item/vehicle networking to use new instance IDs instead of indices. 
  • Improved zombie/animal/vehicle state updates to use basic position compression. 
  • Improved buildable intersection displacement to better avoid forcing into objects. 
  • Improved on some physics issues with objects/resources.
Tweaks: 
  • Tweaked dropped items to appear in front of character. 
  • Tweaked handcuffs to prevent getting in vehicles as driver. 
  • Tweaked blueprint title text to change color when you can craft. 
  • Tweaked farming speed of agriculture skill lower. 
  • Tweaked debug UI to show seconds since last packet received. 
  • Tweaked orientation of items in trophy cases. 
  • Tweaked different skills to require different amounts of XP per level. 
  • Tweaked several hollow objects to contain death barriers just in case. 
  • Removed "new survivor" default names.
Fixes: 
  • Fixed placing buildables near player spawns. 
  • Fixed default easy/hard armor multipliers backwards. 
  • Fixed birch/pine trophy case using maple sticks. 
  • Fixed regen health immediately after damage. 
  • Fixed not showing amount in hint with one remaining item. 
  • Fixed despawn label typo. 
  • Fixed not immediately removing admin visual when unadmined. 
  • Fixed crafting pitchfork. 
  • Fixed not taking into account 2nd border in map UI. 
  • Fixed tooltips showing up underneath inventory selection/drag. 
  • Fixed override glasses mythic hook point.
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