Unturned Update 3.14.10.0
Posted on March 25th, 2016 03:36 PM EST
Unturned update 3.14.10.0 has been released on Steam.
Additions:
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Additions:
- Added new item context menu and quick refill/repair/salvage actions.
- Added inventory menu to see nearby items making looting corpses/piles easier.
- Added ability to quickly take item from display/rack. [Default Ctrl + F]
- Added in-game item/vehicle rarity colors.
- Added decay and rain commands to the config menu.
- Added button to unfavorite servers from the server list.
- Added option to disable day/night ambience.
- Improved memory management/usage significantly on client and server.
- Improved hotkeys to requip, work on any page and save per server/character.
- Improved inventory to split storage and nearby into a separate area on large screens.
- Improved crafting menu to show the skill level and fire required.
- Improved give/vehicle/teleport/experience commands to not require the player parameter.
- Improved help [command] to also work as client and in singleplayer.
- Improved item networking to support more items in one area.
- Improved world hints not to show behind the dashboard.
- Improved item/vehicle networking to use new instance IDs instead of indices.
- Improved zombie/animal/vehicle state updates to use basic position compression.
- Improved buildable intersection displacement to better avoid forcing into objects.
- Improved on some physics issues with objects/resources.
- Tweaked dropped items to appear in front of character.
- Tweaked handcuffs to prevent getting in vehicles as driver.
- Tweaked blueprint title text to change color when you can craft.
- Tweaked farming speed of agriculture skill lower.
- Tweaked debug UI to show seconds since last packet received.
- Tweaked orientation of items in trophy cases.
- Tweaked different skills to require different amounts of XP per level.
- Tweaked several hollow objects to contain death barriers just in case.
- Removed "new survivor" default names.
- Fixed placing buildables near player spawns.
- Fixed default easy/hard armor multipliers backwards.
- Fixed birch/pine trophy case using maple sticks.
- Fixed regen health immediately after damage.
- Fixed not showing amount in hint with one remaining item.
- Fixed despawn label typo.
- Fixed not immediately removing admin visual when unadmined.
- Fixed crafting pitchfork.
- Fixed not taking into account 2nd border in map UI.
- Fixed tooltips showing up underneath inventory selection/drag.
- Fixed override glasses mythic hook point.