Unturned Update 3.14.6.0

Posted on February 26th, 2016 04:31 PM EST
Unturned update 3.14.6.0 has been released on Steam.

Additions: 
  • Added ranger muzzle and barrel. [IDs 1190-1191] 
  • Added high caliber ammo boxes. [IDs 1192-1193] 
  • Added prototype horde beacon. [ID 1194] 
  • Added ability to see whole map fully zoomed out. 
  • Added country flag jersey cosmetic drops. 
  • Added several curated workshop items. 
  • Added new note to Everett in Washington. 
  • Added heightblend terrain option and upgraded official terrains.
Improvements: 
  • Improved APC to look way more intimidating and awesome. 
  • Improved server to verify item hash before equip. 
  • Improved item quality color transition. 
  • Improved map to swap chart/satellite based on which you have. 
  • Improved alt player spawns to be visually different. 
  • Improved server to verify vehicle hash before driving. 
  • Improved some text fields to react to esc/return inputs. 
  • Improved drop range check to not apply in singleplayer.
Tweaks: 
  • Tweaked nailgun magazines to be craftable with nails. 
  • Tweaked bullet trial visibility a bit lower. 
  • Tweaked military muzzle to decrease in quality when used. 
  • Tweaked map not to default zoomed out. 
  • Tweaked primary slot items to not be equipable in water. 
  • Tweaked scythe stats a bit lower. 
  • Tweaked quad/jetski to allow passenger on back. 
  • Tweaked drum magazines to take slightly longer to reload. 
  • Tweaked movement keys to close player dashboard. 
  • Tweaked ranger items to spawn in prisons. 
  • Tweaked military barrel/muzzle appearance.
Fixes: 
  • Fixed character texture bleed with MSAA. 
  • Fixed overlapping counters in Montague. 
  • Fixed lobby spawns in arena on PEI Arena. 
  • Fixed yellow faces on bottom of diving tank valve. 
  • Fixed salvage hint showing up in inventory. 
  • Fixed landing view tilt backwards. 
  • Fixed updating reload/hammer time while equipped. 
  • Fixed unable to see rocket. 
  • Fixed aggressive animals not losing interest. 
  • Fixed navmesh cuts running in editor. 
  • Fixed checking for generators in editor. 
  • Fixed refreshing assets as client. 
  • Fixed respawn index check when respawing mega zombie.
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