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3.23.10.1 Patch Notes

July 13th, 2023 12:22 PM EST

ChangelogAddedCommand-line "-LogBadMessages" option to help check for invalid network messages.FixedMoved scythe cosmetic animation further [...]

3.23.10.0 Update Notes - Buak

July 7th, 2023 12:07 PM EST

A large island of small mountain towns, secrets, and spooks. The Turned are tough and certain animals don't like it when you get too close. A mix of [...]

3.23.9.0 Update Notes

June 16th, 2023 11:03 AM EST

ChangelogAddedGrantDelaySeconds option for NPC rewards.PlayerKnowsNameFlagID option to replace NPC name with ??? until introduced.ChangedLoad asset [...]

3.23.8.0 Update Notes

June 2nd, 2023 12:07 PM EST

ChangelogFixedStopped audio cutting off after original timer expired. [Thanks Toothy Deerryte and Jarshoowa!]Docs link in workshop menu not pointing [...]

3.23.7.0 Update Notes

May 26th, 2023 11:07 AM EST

ChangelogAddedNew animated hitmarkers and option to use non-animated style.Accurate range markers on vanilla scopes.Craftable Progress Pride flag [...]

3.23.6.0 Update Notes

April 14th, 2023 11:42 AM EST

ChangelogChangedRewrote .dat/.asset parsing and made distinction between "v1" and "v2" assets irrelevant.Removed April Fools' [...]

Antarctica Update Notes

April 1st, 2023 11:07 AM EST

Antarctica- the newest map by Renaxon, danaby2, Animatic, clue and Timo987, has released.... The final frontier in terms of tough, legitimately [...]

3.23.5.0 Update Notes

March 31st, 2023 10:54 AM EST

Changelog:AddedCompare workshop file timestamps when joining server instead of asset bundle hashes.LogMemoryUsage command for server owners to get a [...]

3.23.4.0 Update Notes

March 24th, 2023 03:09 PM EST

Changelog:AddedGameplay config for third-person recoil and spread multipliers.ChangedHolding primary/secondary input will start item action as soon as [...]

3.23.3.0 Update Notes

March 3rd, 2023 01:03 PM EST

Changelog:AddedArid Scout and Tourist cosmetic bundles.Always_Spawn_Full [bool] option for fuel items.Affected_By_Agriculture_Skill [bool] option for [...]