3.23.14.0 Update Notes

Posted on December 21st, 2023 01:04 PM EST
Server Codes and Fake IP
Hosting a server to play with your friends just got one step easier! Joining using the new Server Code or Fake IP features bypasses the need for port forwarding:


Server Codes are enabled by default, whereas Fake IP is opt-in. For more information, please refer to this documentation:

Server Codes Documentation[docs.smartlydressedgames.com]
Fake IP Documentation[docs.smartlydressedgames.com]

Raiding Meta
Freeform buildables were among the most popular ways to gain altitude over bases with a claim flag. With their recent adjustments, it seems fitting to make explosive jumping a more viable alternative with two new items: Bounce Grenades and Impact-Absorbing Boots


Impact-Absorbing Boots cushion against long falls by absorbing impact into the springs, preventing broken legs and most fall damage. They can be crafted from Cargo Pants, Wire, and Metal Cans.

Bounce Grenades are interchangeable with Bounce Charges stats-wise but do not require a Detonator. C4 is no longer a requirement for either explosive!

Precision Charges now deal twice as much raiding damage, metal freeform buildables are weak to all weapons, and freeform buildables are enabled by default again. It ought to be interesting to see how this plays out!

New Outfits
Six new outfits have been accepted from the Curated Workshop into the Stockpile:


Aurora Skier Bundle by August
Balanced Breakfast Bundle by Toothy Deerryte
Chicken Suit Bundle by FlodotelitoKifo
Infernal Demon Bundle by Timo987
Mushroom Bundle by Dizzpie
Strawberry Waitress Bundle by Animatic and NSTM

Changelog

Added
  • Ability to connect by "Server Code" without port forwarding.
  • Support for Steam's "Fake IP" feature.
  • Aurora Skier, Balanced Breakfast, Chicken Suit, Infernal Demon, Mushroom, and Strawberry Waitres bundles from the Curated Workshop.
  • Bounce Grenade [ID 1838]
  • Impact-Absorbing Boots [ID 1839]
  • Default_Battery [guid] option for vehicles.
  • Falling_Damage_Multiplier [float] and Prevents_Falling_Broken_Bones [bool] clothing item options.
Changed
  • Crafting Bounce Charges no longer requires C4, only Wire and Explosives.
  • Doubled Precision Charge damage against barricades and structures.
  • Reverted Allow_Freeform_Buildables default to true and separated into Allow_Freeform_Buildables_On_Vehicles.
  • Metal freeform buildables are vulnerable to all weapons now.
  • Fuel canister/tank and generator item descriptions show capacity and burn rate information.
  • Item stats in the same paragraph sort positive before neutral before negative.
  • Revised default server list preset naming for clarity.
  • Server list is not refreshed when returning from server info screen.
  • Refresh server list when Enter is pressed in server name or map name fields.
Fixed
  • Missing "offline" text in singleplayer loading screen and pause menu.
  • Singleplayer config defaults not applying in tutorial.
  • Hitch for some players when starting and stopping voice chat. [Thanks Senior-S and GazziFX!]
  • Zombies not climbing through Gas Station #2 windows. [Thanks FluffyWabbitz!]
  • Changing mannequin pose on vehicle blocked by vehicle colliders. [Thanks AdamDN!]
  • Decal editor gizmos flickering with node visibility off. [Thanks AdamDN!]
  • Player list sort button out of sync with Group_Player_List config. [Thanks ItsRodrigoAl!]
  • Placing pillar/post/wall/rampart with top of center underground. [Thanks BeEmpathic!]
  • Broken interaction between blueprint supplies marked critical and not searchable. [Thanks Renaxon!]
  • Diner #1 interior door missing slot. [Thanks AdamDN!]
  • Moon Buggy corrupted metallic map. [Thanks Axodouble!]
  • Turning off NV when wearing NVGs and switching to third-person while aiming NV scope with scope quality off. [Thanks 10fireking!]
  • Exploit related to swapping contents of asset files. [Thanks Michal!]
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