3.20.3.2 Patch Notes
Posted on March 27th, 2020 03:57 PM EST
Patch Notes:
Misc:
- Chat_Always_Use_Rich_Text added to server config allowing servers with plugins to force vanilla messages to use rich text formatting.
- onThrowableSpawned event in UseableThrowable for custom throwable items.
- Included care package, blast door and flag in example assets package.
Fixes:
- Corrected orientation of Dango mythical effects and dragon tails.
- Prevented exiting vehicle downward through ground in some cases.
- Vehicles and players loaded above the sky limit are clamped back below.
- Allow walking out of an object if initially overlapping. For example standing on a stump when the tree respawned was getting players stuck.
- Throwable items default to continuous collision detection. This is to prevent fast-moving projectiles from passing through the terrain.
- Changing gun attachments and firemodes are rate-limited.
- Consumeable items support warming other players.
- Inactive UI components are eligible for buttons and text formatting for server plugin UIs.
- Cardinal directions in compass were off by 5 degrees.