3.20.3.2 Patch Notes

Posted on March 27th, 2020 03:57 PM EST
Patch Notes:

Misc:
  • Chat_Always_Use_Rich_Text added to server config allowing servers with plugins to force vanilla messages to use rich text formatting.
  • onThrowableSpawned event in UseableThrowable for custom throwable items.
  • Included care package, blast door and flag in example assets package.

Fixes:
  • Corrected orientation of Dango mythical effects and dragon tails.
  • Prevented exiting vehicle downward through ground in some cases.
  • Vehicles and players loaded above the sky limit are clamped back below.
  • Allow walking out of an object if initially overlapping. For example standing on a stump when the tree respawned was getting players stuck.
  • Throwable items default to continuous collision detection. This is to prevent fast-moving projectiles from passing through the terrain.
  • Changing gun attachments and firemodes are rate-limited.
  • Consumeable items support warming other players.
  • Inactive UI components are eligible for buttons and text formatting for server plugin UIs.
  • Cardinal directions in compass were off by 5 degrees.
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