Unturned Update 3.16.1.0
Posted on August 27th, 2016 07:11 AM EST
Unturned update 3.16.1.0 has been released on Steam.
Additions:
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Additions:
- Added HMG to Hind and HMG Box. [ID 1395]
- Added Ghillie Netting. [IDs 1396-1397]
- Added support for server plugins to request client to view URL.
- Added guide for creating community updates.
- Improved wheeled vehicle audio.
- Improved objects to save by file name rather than ID.
- Tweaked several more actions/sounds to attract zombies.
- Tweaked generator/fire/drill noises to be less annoying.
- Tweaked bans to apply by IP as well as steam ID if the target is connected.
- Tweaked streamer mode to hide slightly more info.
- Fixed hole in roof at end of metro tunnel.
- Fixed farm tractor spawns.
- Fixed note_18 line count.
- Fixed fire_1 side door slot.
- Fixed gap in silo radio tower ladder.
- Fixed floating bush near junkyard.
- Fixed floating lights at mansion.
- Fixed confusingly placed boat objects.
- Fixed switches at factory/junction.
- Fixed several jumps in main line tracks.
- Fixed zombie spawn in airport rafters.
- Fixed zombie spawn in wall of camp cottage.
- Fixed incorrect boat spawns in wrong places.
- Fixed mafia zombie drops spawnrate.
- Fixed up collision issues a bit with Mooki's objects.
- Fixed underground zombie/vehicle spawns in front of airport.
- Fixed missing and/or over exaggerated rubble at crashes.
- Fixed military sandbag wall bottom face.
- Fixed zombies getting stuck on camp docks.
- Fixed zombies getting stuck in some firewatches.
- Fixed Russian flag gib material.
- Fixed rubble gibs to match object scale.
- Fixed destroying generator not disabling power.
- Fixed player arrow to show on top of group icons.
- Fixed makeshift vehicle world collision heights.
- Fixed new bunkers missing death barriers.
- Fixed oxygenator not working on vehicles.
- Fixed car bumper damage when crashing into high density of objects.
- Fixed applying interactable object animation state when loading area.
- Fixed cases in multiplayer where item physics could load before objects.