Unturned Update 3.4.4.0

Posted on December 20th, 2014 05:53 PM EST
Unturned update 3.4.4.0 has been released in the preview branch on Steam.

Click here to find 3.4.4.0 servers : http://unturned-servers.net/version/3_4_4_0/

Additions: 
  • Added sirens and horns. (Ctrl for sirens, left click for horn.) 
  • Added hatchback. (IDs 9-16) 
  • Added truck. (IDs 7-24) 
  • Added sedan. (IDs 25-32) 
  • Added police car. (ID 33) 
  • Added firetruck. (ID 34) 
  • Added van. (IDs 35-42) 
  • Added roadster. (IDs 43-50) 
  • Added wrecked variants of literally every car and color to the editor. 
  • Added santa hat. (ID 278) 
  • Added santa top. (ID 279) 
  • Added santa bottom. (ID 280) 
  • Added player agro tracking so that zombies only take sideways routes when other zombies are already rushing. 
  • Added noise when toggling vehicle headlights.
Improvements: 
  • Improved clientside movement interpolation. 
  • Improved serverside vehicles to maintain velocity after exit. 
  • Zombie detection versus vehicles is determined by how fast the vehicle is going. 
  • Improved vehicle traction when reversing. 
  • Fires and smoke stick around after a vehicle explodes.
Tweaks: 
  • Increased max players to 18. Each time the server is more optimized the max players goes up. 
  • Increased base and decreased treble of offroader engine. 
  • Increased height of flashlight. 
  • Increase visibility of pain flashes. 
  • Increased mega zombie damage. 
  • Removed a couple mega zombie spawns on Devtest.
Fixes: 
  • Fixed physical clothing on characters literally stopping bullets. 
  • Fixed cover against explosions. 
  • Fixed vehicles going too fast healing zombies. 
  • Fixed group name showing up in top left. 
  • Fixed clicking on head taking off shirt. 
  • Fixed picking up items while dead. 
  • Fixed explosions killing players in PvE. 
  • Fixed offset of mouse clicks on the inventory character screen. 
  • Fixed vehicle navigation getting out of sync. 
  • Fixed vehicle tier reset. 
  • Fixed running over friends in a group. 
  • Fixed crosshair enabling after swapping stance while aiming.

Source : http://steamcommunity.com/games/304930/announcements/detail/228887153975071481
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