3.21.18.0 Update Notes
Posted on May 21st, 2021 10:52 AM EST
Changelog:
Added:
- Command-line "-RefreshRate=#" preferred monitor refresh rate override.
- Config for custom links in server lobby screen and monetization filter.
- Separated vehicle explosion option into ShouldExplosionCauseDamage and ShouldExplosionBurnMaterials.
- Target_Acquired_Effect and Target_Lost_Effect for custom sentries.
- Can_Be_Damaged option for buildable items.
- Plugin ShowUseableGunStatus and ShowVehicleStatus UI flags.
- Replaced PDW on Yukon with Swissgewehr.
- Moved when buildable spawned events are called.
- Saving levels with hundreds of different tree assets installed.
- Tree audio in Kuwait menu.
- Asset casting exceptions across the entire codebase. These were responsible for the NPC and zombie damage problems on Kuwait when there were ID conflicts with mods of a different type.
- Visible_On_Ragdoll was accidentally disabled for cosmetics.
Server Links Config:
Servers can now include links to their website, support, forums, etc., in the lobby screen. The "Links" field in each server's Config.json file is an array, each entry has a richtext "Message" and "Url" field. For example:
"Links":
[
{ "Message": "SDG Website", "Url": "https://smartlydressedgames.com/" },
{ "Message": "SDG Forum", "Url": "https://forum.smartlydressedgames.com/" }
]